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Mark Gordon wrote:
>
> Doug Eichenberg wrote:
>
> > I make use of traingle meshes quite often. Anything I model in AutoCAD has
> > to be converted to a triangle mesh to be rendered in POV. The same goes
> > for anything modelled with 3DSMax, 3D Studio, TrueSpace, etc.... pretty
> > much any file found at 3DCafe.
>
> I stand corrected. Are these objects typically intended to be rendered
> as triangle meshes, or is that just the only way to export them to
> POV-Ray?
>
> -Mark Gordon
It's a mixture. For example you can create meshes directly in Acad
but it also has direct support for solid modelling. You cannot
however export the solid modelling data into a format that POV-Ray
can use so you have to convert it to a mesh first. Other programs
live in a mesh only domain while others like Rhino are NURBS based
which often means tesselating the NURBS surfaces into triangles
for export.
--
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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