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. As I said sometimes
> something gets messed up during the translation efforts and you
> end up with millions of degenerate triangles that POV-Ray silently
> and dutifully removes for you. I am fairly certain that in your
> case file size had nothing to do with it.
Thanks,
I'll look at model clean up next.
later,
Steve Clarke
http://www.teleport.com/~sclarke
>
> --
> Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
> http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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