POV-Ray : Newsgroups : moray.win : sweeps and bezier patches : Re: sweeps and bezier patches Server Time
28 Jul 2024 14:19:48 EDT (-0400)
  Re: sweeps and bezier patches  
From: Warp
Date: 16 Aug 2000 04:23:26
Message: <399a4f7e@news.povray.org>
Halbert <hha### [at] capitalnet> wrote:
: Correct me if I am wrong( and I very well could be.) I think that a bezier
: patch is a uniform rational surface in that the contol points all have the
: same weight. In a NURBS surface the control points can have different
: weights and one point may affect the shape of the curve more than others. Of
: coarse, I am not the expert. I'll bet Warp would know.

  Why me?

  And what you said sounds quite right to me (but I'm not a NURBS expert).

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):_;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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