POV-Ray : Newsgroups : povray.binaries.images : Kitchen Visualization (WIP - RAD - 0.4AA) : Re: Kitchen Visualization (WIP - RAD - 0.4AA) Server Time
1 Oct 2024 13:20:45 EDT (-0400)
  Re: Kitchen Visualization (WIP - RAD - 0.4AA)  
From: D J  Brown
Date: 16 Aug 2000 00:07:02
Message: <399a1366@news.povray.org>
Hehehe... I hate the wallpaper, too. She's really into pastels and things. I
think I will over-rule her and show her what other patterns and wall types
are available.

I was worried about the cabinets and figured no would notice... Should have
known better. :) Those are generated from a macro I wrote, so those
repeating patterns are inevitable. I will re-work the macro so they aren't
duplicated. Thanks on the stove. I spent a few days modelling it and working
out the textures. It even has an engraved logo on the display, but most of
the detail is not visible from this vantage point.

"Psychomek" <psy### [at] homecom> wrote in message
news:399A061D.6D3B92E5@home.com...
> Love the Lighting but PLEASE LOSE THE WALLPAPER!!!!   it looks like it
came from
> the Salvation army or Goodwill!  the wood is great but i would vary the
grain
> direction on the cabinets.  the floor, lighting(as previously said) and
the
> stove are great...
>
> "D.J. Brown" wrote:
>
> > Hi All,
> >
> > This is my first post in quite a while, so I feel kind of left out and
> > out-classed as it seems the entire news-group has surpassed me. Anyway,
I
> > decided to restart my brain's POV-lobe and attempt some texturing and a
fair
> > amount of realism in the image.
> >
> > This is my attempt at redecorating my mom's kitchen for her (get these
> > images to do double-duty). The scale is accurate. The stone texture is
> > generated from one of the POV standard stones, but with a bump-map I
grabbed
> > from www.thesimsresource.com and overlayed with a "dust" texture to
break it
> > up a little. The floor was grabbed at the same place. The wallpaper she
> > picked from a wall and flooring website, it too has the dust applied to
it.
> >
> > The lighting design, which is not evident yet (but it is present),
consists
> > of five variable track lights and three fixed position "sphere" lamps. I
did
> > lighting design for live theatre for five years, so I attempted to model
the
> > behavior of the light and spill as accurately as I could and am very
pleased
> > with the results thus far.
> >
> > If many of you think that the JPEG compression is too high (trying to
> > conserve space on the news server), I will upload a nice PNG or
something to
> > a website.
> >
> > Applause and praise is preferred, but I always need a lot of really
nasty
> > muckery to get me ticked off enough to become motivated and angry.
> >
> > Thanks,
> > D.J.
> >
> >  [Image]
>


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