POV-Ray : Newsgroups : povray.programming : URGENT: FRAME structure : Re: URGENT: FRAME structure Server Time
29 Jul 2024 00:36:50 EDT (-0400)
  Re: URGENT: FRAME structure  
From: Ken
Date: 20 Aug 2000 11:13:26
Message: <399FF515.68EFA87B@pacbell.net>
Warp wrote:

>   Ok, let's then remove identifiers and #while-loops and #macros. They have
> no practical benefit, have they? You can do the same thing without them,
> can't you?

No you can't at least where #while loops are concerned. You would have
to use an external program to get the same funcionality. #macros could
be eliminated without loss of funcionality however.

-- 
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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