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>Scaringly realistic, I'm assuming this is textured using image maps,
how are
>they positioned, planar?
uv mapped.
>As I have problems using image maps on round
>surfaces and is it an SPatch type model or clever POV coding?
It's from animation master, similiar to sPatch but with mapping support
and many other features. Clever POV coding perhaps and lots of POV code
hacking. :)
See my reponse to another post above for more info.
-Mike
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