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Steve Clarke wrote:
>
> List,
>
> I'm modeling a highly detailed F1 race car in Rhino 1.1 and exporting as a
> Moray udo object. I think I have encountered some limits in file size
> because of the following:
> If I export the entire model as a udo and attempt to render in Moray
> 3.2/Povray 3.1, I will get an error like this:
>
> error: no triangles in triangle mesh
> rear_susp_object62
>
> I was able to locate 'object62. Knowing what the object is I went back into
> Rhino and exported a smaller portion of the model which included 'object62.
> This time I was able to get a render with Moray/Povray. This leads me to
> believe that I may have run into some kind of limitation for the size of the
> file. Would this be the case? Workarounds?
What that error message usually means is that your mesh object(s) contained
nothing but degenerate triangles which POV-Ray will not accept. I have
seen this in the past when using 3DWin to convert between various formats
but only rarely.
--
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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