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there is a default turbulence to all textures, but if you add a noise
modifier and set turbulence to zero, you should get what you expect i
think.
Chuck Roberts wrote:
>
> I have Moray 3.2 and POV 3.1g. I am trying to make a fly eye
> texture where there is a black eyeball with green circles or
> hexagons. If I use the bozo pattern it always has noise, so the
> circles are not round. Leopard is closer, but the circles are not
> the same size. Spotted is the same as bozo. How do I do this?
>
> Thank you.
>
> --
> See my Free stuff page. It compares free website providers, and
> lists free internet access providers.
> http://www.crosswinds.net/~robertsc/free.htm
>
> Win98 help file loaded with hints and tips, including securing a
> Win 95/98 PC in a classroom setting. VB4 help file with lots of
> code and hints.
> At http://www.crosswinds.net/~robertsc/
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