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Mike Williams wrote:
> <snip my stuff>
>
> Do you mean to do something like
>
> intersection {
> text { ttf "faktos.ttf", "G", 2, 0 translate <-0.25,-0.36,-1>
> scale <4,2.4,1>}
> text { ttf "faktos.ttf", "E", 2, 0 translate <-0.25,-0.36,-1>
> scale <4,2.4,1> rotate y*90}
> text { ttf "faktos.ttf", "B", 2, 0 translate <-0.25,-0.36,-1>
> scale <4,2.4,1> rotate x*90}
> pigment {rgb 1}
> }
>
> (where the translations and scales would be adjusted for the particular
> font, so that the letters just about fit within box {-1,1}), or are you
> building the thing from CSG?
>
I didn't even think of using text objects for it. That's kind of neat.
However, I did it basically how Hofstadter did it, starting with a cube and
removing bits from it.
Kevin Jackson-Mead
>
> --
> Mike Williams
> Gentleman of Leisure
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