I found the bug. Turns out I wasn't paying proper attention to the
zmin/zmax values for a translation sweep (a box might have been better
for your particular scene anyway...). You can get around it for now by
making the sweep go from 0 -> 1 in z and using scaling to make it the
right size. Will be fixed in next version.
Xander
Alexander Enzmann wrote:
>
> "Dean MacIsaac Jr." wrote:
> >
> > Got it
> >
> > I was doing quick renders using the animation plugin renderer set to
> > raytracing for whatever reason it croaks at one unit for the legs. Povray
> > rendered fine
> >
> > Xander any thoughts?
>
> Sure - my first thought is I have a bug to find. I'll look it over and
> see what's going on.
>
> Xander
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