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Thanks Bob and Thomas for your comments. I'm sure both of you wouldn't like the
tex so much if you had to render it though! AA depth of 5 is an absolute
nightmare.
MJL
Thomas Willhalm wrote:
> "Bob Hughes" <per### [at] aolcom?subject=PoV-News:> writes:
>
> > "Mark James Lewin" <m_j### [at] yahoocomau> wrote in message
> > news:3990B0F4.FC4140D8@yahoo.com.au...
> > | Attached is a jpg of part of a simple scene I am doing that involves
> > | metal textures. At present, the render is taking _far_ too long, because
> > | to avoid aliasing errors, I've had to use sampling method 2 at a depth
> > | of 5.
> >
> > But it looks so good as it is.
>
> I have to agree. Particularly the left texture looks great! I fear that
> a faster technique would worsen it.
>
> > There's my 2 cents on it, sorry if no help.
>
> I'm sorry, too.
>
> Thomas
>
> --
> http://www.thomas.willhalm.de/ (includes pgp key)
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