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When I was developing a string system that could allow for draping string or cloth
over something, I came up with a plane to plot out a series of points on a plane
above the heightfield, then drape it over the height field, then take that draped
set and move it back up a bit, and use that as the path.
I never got around to coding it. Damn my short attention span
Josh
"Greg M. Johnson" wrote:
> Actually, YOU gave ME an idea. I spend a lot of time developing intelligent
> algorithms that generate a position and velocity for every time increment. I
> end up doing it over and over trying to avoid jerky motion.
>
> Perhaps a much better approach is to intelligently determine a SPLINE based on
> the contours of the geography.
>
> Mark Wagner wrote:
>
> >
> > The motion is simply a single spline that I planned out. However, thanks
> > for the idea of making a system to decide on a path. I'll see if it is
> > practical or not.
> >
> > Mark
--
Josh English -- Lexiphanic Lethomaniac
eng### [at] spiritonecom
The POV-Ray Cyclopedia http://www.spiritone.com/~english/cyclopedia/
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