POV-Ray : Newsgroups : povray.binaries.images : Metal texture speed problems (~20kb) : Re: Metal texture speed problems (~20kb) Server Time
3 Nov 2024 01:07:37 EDT (-0400)
  Re: Metal texture speed problems (~20kb)  
From: Bob Hughes
Date: 9 Aug 2000 02:12:40
Message: <3990f658$1@news.povray.org>
"Mark James Lewin" <m_j### [at] yahoocomau> wrote in message
news:3990B0F4.FC4140D8@yahoo.com.au...
| Attached is a jpg of part of a simple scene I am doing that involves
| metal textures. At present, the render is taking _far_ too long, because
| to avoid aliasing errors, I've had to use sampling method 2 at a depth
| of 5.

But it looks so good as it is.  Seriously though I don't see how it's
unavoidable, unless you were to go with a radial texture map of some sort
and skip the spiral normal.  Either that or do image maps.
There's my 2 cents on it, sorry if no help.

Bob


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