POV-Ray : Newsgroups : povray.binaries.images : images for the discution "Speaking of 3DS Max..." : Re: images for the discution "Speaking of 3DS Max..." Server Time
1 Oct 2024 22:22:32 EDT (-0400)
  Re: images for the discution "Speaking of 3DS Max..."  
From: David Fontaine
Date: 8 Aug 2000 16:50:59
Message: <399070B9.20C015F5@faricy.net>
Josh English wrote:

> This is true, it takes an artist to get something really good, but admittedly,
> the software will play a part. I can take Bryce 1 and get a really nice sunset
> and it will take all of five minutes. To do it in POV-Ray takes  a lot longer
> because there is a much more challenging learning curve than in Bryce. The
> sample image you posted is impressive, yes, but my questions involve how the
> thing was made. Are those bricks an image map? Are they a plug in someone
> other than the artist devised? How much of the image was made by the computer
> and how much was actually made by the artist?

Precisely. Now I'm not saying a really good 3DS artist doesn't put a lot of effort
into a really good image, nor am I saying that POV invariably makes better
pictures. What I'm saying is that some people pirate the fancy software and have
the computer make half a scene for them, then claim they have some kind of special
talent that most POVers lack.

--
David Fontaine     <dav### [at] faricynet>     ICQ 55354965
Please visit my website: http://www.faricy.net/~davidf/


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