POV-Ray : Newsgroups : povray.binaries.images : Radiosity (yes, again) 120ko : Re: Radiosity (yes, again) 120ko Server Time
1 Oct 2024 15:24:35 EDT (-0400)
  Re: Radiosity (yes, again) 120ko  
From: annda namon
Date: 7 Aug 2000 18:18:24
Message: <398F3552.DD137949@hotmail.com>
looks liek you've been looking at the arnold render pics

gemelli david wrote:

> This week-end, I tried MegaPOV radiosity and reflection blur.
> I made a scene with no light source and only one object with ambient
> (the white 'sky sphere' has ambient 1, anything else has ambient 0).
> Some questions:
> - what are the finish features that only interacts with 'true' light ? I
> tried metallic but I didn't see any difference.
> - when using low quality rendering, the brightness is false (lower than
> the high quality one) must I change brightness to correct it ? what
> radiosity parameter is involved ? I'm using:
>   count 50
>   nearest_count 4
>   recursion_limit 1
>   error_bound 1.0
> for low quality and
>   count 100
>   nearest_count 5
>   recursion_limit 2
>   error_bound 0.4
> for high quality.
> - why is reflection blur corrupting my radiosity ? Must I put more
> samples ? (5 in the picture)
> I think that's all for the moment. I will try to add a light to get more
> effects...
>
>                          David
>
>   ------------------------------------------------------------------------
>  [Image]  [Image]  [Image]


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