that's good to know and i appreciate all of the insight.
Ron Parker wrote:
>
> On Fri, 04 Aug 2000 00:22:22 -0700, ryan constantine wrote:
> >
> >> That's not how it works. That's even not how it's documented to work:
> >
> >so that should mean there are self shadow errors because parts that
> >would be lit be a real area light aren't lit and can't cast shadows
> >right? and what about parts that aren't lit that would contribute to a
> >cast shadow on another object?
>
> Neither of those is a concern. Shadows work correctly. They're designed to.
>
> --
> Ron Parker http://www2.fwi.com/~parkerr/traces.html
> My opinions. Mine. Not anyone else's.
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