POV-Ray : Newsgroups : povray.unofficial.patches : Shadowless spotlights, : Re: Shadowless spotlights, Server Time
2 Sep 2024 06:15:57 EDT (-0400)
  Re: Shadowless spotlights,  
From: ryan constantine
Date: 4 Aug 2000 03:23:03
Message: <398A6F2E.A4AE4F8A@yahoo.com>
> That's not how it works.  That's even not how it's documented to work:

so that should mean there are self shadow errors because parts that
would be lit be a real area light aren't lit and can't cast shadows
right?  and what about parts that aren't lit that would contribute to a
cast shadow on another object?  i've read the docs over and over, but
you know you always catch something new each time, and i just hadn't
caught what you quoted to me.  thanks.  i still wish it worked right. 
i'll have to keep point arrays in mind for the future.


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