POV-Ray : Newsgroups : povray.binaries.animations : Erosion test (266k mpg) : Re: Erosion test (266k mpg) Server Time
5 Nov 2024 01:21:17 EST (-0500)
  Re: Erosion test (266k mpg)  
From: ryan constantine
Date: 29 Jul 2000 18:29:55
Message: <39835AA2.1FCC6051@yahoo.com>
go for it!

Christoph Hormann wrote:
> 
> ingo wrote:
> >
> > Except that some slopes get steeper, it doesn't look unnatural. 'Think the
> > big difference is that a voxel represents the hardness/softness of the
> > material, where on a HF a pixel only represents the hight. When a mountain
> > is young, it's height says "nothing" about it durability.
> >
> 
> That sounds reasonable.
> 
> > Just an idea, how about using two different HF's, one for height and
> > image, one for hardness.
> > Shoot "waterdrop" at the first HF/pixel, check the value of the same pixel
> > on the hardness HF, according to that value determine the amount of damage
> > to be done to the first HF.
> >
> 
> That's worth some tries, even though, height and hardness array used at the
> beginning must fit together somehow.
> 
> Christoph
> 
> --
> Christoph Hormann <chr### [at] gmxde>
> Homepage: http://www.schunter.etc.tu-bs.de/~chris/


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