POV-Ray : Newsgroups : povray.binaries.animations : Erosion test (266k mpg) : Re: Erosion test (266k mpg) Server Time
20 Jul 2024 15:20:00 EDT (-0400)
  Re: Erosion test (266k mpg)  
From: Christoph Hormann
Date: 29 Jul 2000 16:14:58
Message: <39833B57.25AF1F27@schunter.etc.tu-bs.de>
ingo wrote:
> 
> Except that some slopes get steeper, it doesn't look unnatural. 'Think the
> big difference is that a voxel represents the hardness/softness of the
> material, where on a HF a pixel only represents the hight. When a mountain
> is young, it's height says "nothing" about it durability.
> 

That sounds reasonable.  

> Just an idea, how about using two different HF's, one for height and
> image, one for hardness.
> Shoot "waterdrop" at the first HF/pixel, check the value of the same pixel
> on the hardness HF, according to that value determine the amount of damage
> to be done to the first HF.
> 

That's worth some tries, even though, height and hardness array used at the
beginning must fit together somehow.  

Christoph

--
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.