Bob Hughes wrote:
>
> Yep, it's viewable.
> I see squaring off in the lowest point near the camera and on the mountain
> opposite that. Maybe that's what you are calling terracing, makes sense if
> so. Resolution dependent or do you think it's something about the way
> height fields are made to begin with? I know they seem to be built up of
> pairs of triangles arranged in a squared grid.
>
Not sure what you mean with "squaring off" but 3 points:
- the heightfield is generated with subdivision algorithm, that produces
rectangular structures
- ingo's code uses horizontal/vertical movement and no diagonal.
- HF resolution is only 256x256
maybe one of these is the reason for your observation.
Christoph
--
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/
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