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Chris Huff wrote:
>
> Here is an example of what I was talking about in the thread "a train",
> it is a very simple, fast parsing particle system done in POV Script,
> with wind, particle temperature, and motion. Source for the smoke will
> be in povray.text.scene-files...
>
Looks useful, at least for those who are to lazy or did not yet have time to
look at your patch (like me :-)
Christoph
--
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/
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