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That answers it, thanks.
Christoph
Bob Hughes wrote:
>
> "Christoph Hormann" <Chr### [at] schunteretctu-bsde> wrote in
> message news:3982F345.9F714CAB@schunter.etc.tu-bs.de...
> |
> | You wrote some things about the water, i did not really understand: is it
> | animated or not?
>
> Good to hear you liked it.
> You mean you didn't notice how the water moved along with the flying car
> thing? It happens fast but I noticed it first time I viewed it. Has a fast
> moving flow going on there.
> To explain a bit further, what I did was to put 3 differing textures into a
> spherical map. The innermost one is the disturbed water beneath the vehicle
> as it's turbine engines stir up the water. So that alone was supposed to
> follow along and instead I ended up making the mistake of translating the
> entire texture map when it actually should have a reversed translation on
> the other two textures, those being the rest of the lake surface. Luckily I
> can get that part rendered again in a few hours or so but I may as well wait
> to add the take-off part at the beginning too. It's not all done at one
> time.
>
> Bob
--
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/
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