POV-Ray : Newsgroups : povray.binaries.animations : Mountains&Lakes w. flying vehicle, partial : Re: Mountains&Lakes w. flying vehicle, partial Server Time
20 Jul 2024 15:31:14 EDT (-0400)
  Re: Mountains&Lakes w. flying vehicle, partial  
From: Christoph Hormann
Date: 29 Jul 2000 11:50:19
Message: <3982FD4F.904FCF71@schunter.etc.tu-bs.de>
That answers it, thanks.

Christoph


Bob Hughes wrote:
> 
> "Christoph Hormann" <Chr### [at] schunteretctu-bsde> wrote in
> message news:3982F345.9F714CAB@schunter.etc.tu-bs.de...
> |
> | You wrote some things about the water, i did not really understand: is it
> | animated or not?
> 
> Good to hear you liked it.
> You mean you didn't notice how the water moved along with the flying car
> thing?  It happens fast but I noticed it first time I viewed it.  Has a fast
> moving flow going on there.
> To explain a bit further, what I did was to put 3 differing textures into a
> spherical map.  The innermost one is the disturbed water beneath the vehicle
> as it's turbine engines stir up the water.  So that alone was supposed to
> follow along and instead I ended up making the mistake of translating the
> entire texture map when it actually should have a reversed translation on
> the other two textures, those being the rest of the lake surface.  Luckily I
> can get that part rendered again in a few hours or so but I may as well wait
> to add the take-off part at the beginning too.  It's not all done at one
> time.
> 
> Bob

--
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.