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A test rendering of my flythrough system (details in p.a-u). I've rendered
an animation of an airplane flight through the Grand Canyon. Since this is
just a test rendering, I used a set of low-resolution heightfields, so there
are some noticable gaps in the terrain. The jerkiness in the movement is
due to the problem I discussed in p.a-u. And yes, I know that at one point
the airplane goes through the canyon floor.
Viewing recommendation: If your video player supports it, play the animation
at 18 frames per second, instead of the default 24 fps. Also, keep a barf
bag nearby. :-)
www.geocities.com/rengaw03/download/canyon.mpg
Mark
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