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Mark Wagner wrote:
>
> Is UV mapping supported for quadric surfaces yet? Every surface of the
> spaceship is a quadric of one sort or another.
>
> Mark
Wow, now when you say it, it seems quite obvious.
To your question: from the megapov docu:
"Objects that will probably never get surface mapping are: blobs, julia
fractals, cubic, polynomial, quadric, quartic, text, and isosurfaces"
This makes me think of a conversion program for converting these shapes into
mesh/mesh2. Is there anything out there for that ?
Christoph
--
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/
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