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Pabs wrote:
>
> pk wrote:
>
> > And, uh, do you think shaders could be done in POV-Ray(like in
> > Renderman)?? Hope to get some comments!
>
> It is possible but damn hard - you would need to write an interpreter for
> the shader language - maybe RenderMan could lend us their shader
> interpretation code :))
In fact, the required skills to write a shader is about the same
as the skills required to write a new pattern into POV-Ray's core code.
Shaders are compiled code, dynamically linked (like dll's) to
the rendering engine. So, implementing shaders in POV-Ray wouldn't
be THAT hard (though not easy-easy), but using them would require
the ability to write C code.
Fabien.
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