POV-Ray : Newsgroups : povray.programming : URGENT: FRAME structure : Re: URGENT: FRAME structure Server Time
28 Jul 2024 14:32:42 EDT (-0400)
  Re: URGENT: FRAME structure  
From: Thorsten Froehlich
Date: 27 Jul 2000 12:58:11
Message: <39806a23$1@news.povray.org>
In article <39805bcd@news.povray.org> , Warp <war### [at] tagpovrayorg>  wrote:

>   What is FRAME?

typedef struct Frame_Struct FRAME;

struct Frame_Struct
{
  CAMERA *Camera;
  int Screen_Height, Screen_Width; /* OPTIONS */
  int Number_Of_Light_Sources;
  LIGHT_SOURCE *Light_Sources;
  OBJECT *Objects;
  DBL Atmosphere_IOR, Atmosphere_Dispersion, Antialias_Threshold;
  COLOUR Background_Colour;
  COLOUR Ambient_Light;
  COLOUR Irid_Wavelengths;
  IMEDIA *Atmosphere;
  FOG *Fog;
  RAINBOW *Rainbow;
  SKYSPHERE *Skysphere;
};



____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde

Visit POV-Ray on the web: http://mac.povray.org


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.