|
|
In article <39805bcd@news.povray.org> , Warp <war### [at] tagpovrayorg> wrote:
> What is FRAME?
typedef struct Frame_Struct FRAME;
struct Frame_Struct
{
CAMERA *Camera;
int Screen_Height, Screen_Width; /* OPTIONS */
int Number_Of_Light_Sources;
LIGHT_SOURCE *Light_Sources;
OBJECT *Objects;
DBL Atmosphere_IOR, Atmosphere_Dispersion, Antialias_Threshold;
COLOUR Background_Colour;
COLOUR Ambient_Light;
COLOUR Irid_Wavelengths;
IMEDIA *Atmosphere;
FOG *Fog;
RAINBOW *Rainbow;
SKYSPHERE *Skysphere;
};
____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde
Visit POV-Ray on the web: http://mac.povray.org
Post a reply to this message
|
|