POV-Ray : Newsgroups : povray.binaries.images : Flight over mountains and lakes [~53KB Jpg] : Re: Flight over mountains and lakes [~53KB Jpg] Server Time
1 Oct 2024 18:27:47 EDT (-0400)
  Re: Flight over mountains and lakes [~53KB Jpg]  
From: Bill DeWitt
Date: 27 Jul 2000 08:11:49
Message: <39802705@news.povray.org>
Bob, see my question about Slope dependent texturing in p.g.

--
I get paid to do -anything- while connected to the internet.
Please use my referral id to find out more
http://www.getpaid4.com/?billdewitt
"Bob Hughes" <per### [at] aolcom?subject=PoV-News:> wrote in message
news:39802342@news.povray.org...
> "Steve" <ste### [at] zeroppsuklinuxnet> wrote in message
> news:slr### [at] zero-ppslocaldomain...
> | On Thu, 27 Jul 2000 00:47:30 -0500, Bob Hughes wrote:
> | >Since the animation was so garbled I figure a nice still image should
be
> | >uploaded.
> |
> | Looks a bit like the Pyrenees but these mountains are a bit smaller.
> | The grassy area looks too smooth, even at this distance you'd see much
> | more turbulence and unevenness there.
> |
> | If the camera was much higher up then the grass may look OK.
>
> Yep, if you have seen the description of the animation I explain that the
> textures had caused a jittering effect, much like 'crand' had been added
to
> the finish, but no AA or crand was used.  To remedy I have switched to a
> very flat texture for dirt, rock, grass and trees.  I thought about adding
> actual tree objects someday but the grass would most likely remain texture
> alone.
>
> | Nice work, thanks for sharing.
>
> Thanks back.  I was thinking these looked like some kind of mountains I
had
> seen in pictures/television before.
>
> Bob
>
>
>


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.