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Jetlag <bga### [at] microsoftcom> wrote:
> I remember seeing 2 or 3 cloth simulations around. Is anyone else still
> writing cloth code? Maybe we could share notes, my current algorithm is far
> from being stable.
I've recently been working on cloth models, though I don't have much to
show. I'm mainly interested in static pictures, and have found a couple
ways to avoid some of the problems that probably aren't generalizable. My
code is currently in Python, but even that is too slow, so I'll be
converting to c++ in the near future.
One thing I do have is collision detection with cylinders (I was trying to
model clothing), but that's still *very* primitive.
Geoff
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