POV-Ray : Newsgroups : povray.programming : Fuctions : Re: Fuctions Server Time
28 Jul 2024 20:26:12 EDT (-0400)
  Re: Fuctions  
From: Disnel
Date: 26 Jul 2000 11:26:49
Message: <397F0339.14F2FA78@itam.cas.cz>
Simon Lemieux wrote:
> 
> > No. Those are specific features of C++ functions, and perhaps of
> > functions in some other languages. They are not required in order for
> > something to be a "function", but are features of a specific 
And why not use some interpreted OO language, such as Python?

> Why don't we simply try to build a POV-C++ library?  You would write the code in
> full OOP in C style, compile it and that would give you a scene renderer or
> anything else as useful... i don't know...  I just like the idea of programming
> POV-Ray in C++ just as I do with OpenGL...  That would be cool then to merge
> these two...  OpenGL for the preview and POV-Ray for the final...
> 
> But that's up to you, I'm already programming in parallel with OpenGL and
> POV-Ray to test my camera movements and such...
> 
> Thanks,
>         Simon


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