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> What stops you making a program in C++ that just outputs a pov-file and
> calls povray to render it? It shouldn't be hard.
Well, that's almost exactly what I already done... I actually made a program
that renders a OpenGL-Preview scene and I check the movements, the emplacement
of objects, etc... and when I'm satisfied I can make it write a file on disk and
call povray for the job... I was thinking of getting the POV-Ray source file
and include it in my application so the render could be drawn for example over
the opengl preview... etc...
Thanks,
Simon
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