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Jamie Davison wrote:
>
> And growing hair off blobs is a new one on me, but then again, I'm no
> programmer, so I don't know hoe tricky it is or isn't to do.
>
Well, the good news is it can grow hair on any object. The not-so-good news is
it won't work in regular POV - it requires the trace() function found in
MegaPOV.
If you want to check it out, an older version was posted to
.binaries.scene-files sometime in January or February. The newer version is too
much of a mess right now.
--
Margus Ramst
Personal e-mail: mar### [at] peakeduee
TAG (Team Assistance Group) e-mail: mar### [at] tagpovrayorg
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