Chris Huff wrote:
>
> How did you get the stream of glitter/sand/spizard repellant?
>
Can't you guess? :)
Custom particles (70% octahedra and 30% cubes), a bit of randomness in pigment
and orientation. Particle systems are such fun...
--
Margus Ramst
Personal e-mail: mar### [at] peakeduee
TAG (Team Assistance Group) e-mail: mar### [at] tagpovrayorg
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