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Chris Huff wrote:
>
[...]
>
> I still don't understand...what is stopping you from painting away those
> structures and using the image in an isosurface? There are a couple ways
> you could do it...image_pattern, image_map. Just use a pigment function.
>
<light going on> Aha! Now i got it :-) But what would be the difference except
it would be slower, wouldn't it ? Of course you could apply additional functions
to the iso like nonlinear scaling, cylindrical mapping, ...
Christoph
--
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/
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