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> Making libraries or frameworks in C++ or Java has been discussed, but
> doesn't fill the same purpose...it would require a compiler, for one
> thing. Also, these languages are much more complex, more difficult to
> learn, and aren't designed for scene description.
>
> Still, it would be useful to have a framework to emit POV-Script and
> possibly call POV to render the script...I have a C++ vector class that
> I could contribute to the project, though Java might be a better choice
> for cross-platform compatibility. I doubt the POV-Team has the time to
> devote to such a thing, so it would be a 3rd party or community project.
A Community Project! Why not? Like MesaGL over OpenGL we could create a
POV-Lib... don't you think?
I've already started my own... it's small but growing! and it rocks...
Thanks,
Simon
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