POV-Ray : Newsgroups : povray.binaries.images : artoo's head : Re: artoo's head Server Time
4 Nov 2024 14:22:45 EST (-0500)
  Re: artoo's head  
From: Zeger Knaepen
Date: 21 Jul 2000 18:19:36
Message: <3978cc78$1@news.povray.org>
ryan constantine <rco### [at] yahoocom> schreef in berichtnieuws
3978B092.2C0F1326@yahoo.com...
> all of the blue (except the main eye block) is one layered texture.  i
> had no idea how precise one could make textures.  thanks go out to the
> guy that did the tutorials involving an eyeball, a ball with a star on
> it, and  one other.  to quote martha stewart; pigment maps are "a good
> thing".  hahaha.
>
> as you can see, the colors aren't exactly right.  the head is supposed
> to be like a brushed aluminum or something, but i haven't got it right
> without ambient yet.  and the blue should be an anodized aluminum, but
> that's not quite it yet either.  help?
Without ambient...  You mean you have an ambient of 0?  If not: I think it
should be 0.  It's too bright.
Shapes seems ok, but textures too plastic-like and too flat.
But for a WIP it's good.


ZK
http://www.povplace.be.tf


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.