I had no time to search algorithm for distribution points on elipse
therefore I quickly prepare some method to find them.
Perhaps it can be useful for somebody for example in
camera movement, with oval buildings or with some abstract creation.
Perhaps it can be extended with other shapes.
images -> p.b.i (for nseg=4,15,50 ~ 82,6 KB)
source -> p.b.s-f
ABX
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