Since a number of you have asked how I made that image here is a very
rough description.
What I did was I downloaded a Maze making program off the internet,
these just make 2D mazes. Then I saved the images and went into
Photoshop to play with the image, adding Gausian Blurring until I got a
good heightfield image. Then I saved it as a TGA file and went into
HF-Lab, there I previewed the image and saved it. Then I used Orb-Cyl to
take the TGA heighfield to map it around a sphere. I used RAW output.
Then I opened the RAW file in Rhino 3D and exported Moray/Povray UDO/INC
files.
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Come visit my web site:-) : http://www.geocities.com/~thomaslake/
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