Is there any way to have pov return the camera's location values
throughout an
animation? (yes it's me again and I thank all who've already tried to
help... I'll
try to explain better!)
What I want to do...
I have a color coded scene which I would like to have the camera
travel around
(maybe on a spline but not for sure). I also have a cylinder (legend)
which has the
range of colors from my scene on it. I would like the legend to appear
in the animation
at all times. Thus I figured I needed to know (at all times) the
position of the camera
as well as the camera's look_at value so I could have the legend
cylinder in between.
I hope I've done a better job of explaining, but if not let me know.
Thanks,
Rob
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