POV-Ray : Newsgroups : povray.text.scene-files : pure pov water : Re: pure pov water Server Time
28 Jul 2024 12:31:15 EDT (-0400)
  Re: pure pov water  
From: Marc Schimmler
Date: 18 Jul 2000 06:29:01
Message: <3974316D.E20FEE0F@ica.uni-stuttgart.de>
Peter Popov wrote:
> 
> On Mon, 17 Jul 2000 11:07:47 -0400, "Alan Nickerson"
> <ani### [at] mathsoftcom> wrote:
> 
> >OK, Got it. Much better..
> >
> >BTW, I ran the KOLORS.POV file, why is it so blurry?
> 
> Because these are superellipsoids and not boxes. What you interpret as
> a blur is actually the light falloff on the curvature of the
> superellys.
> 
> Peter Popov ICQ : 15002700
> Personal e-mail : pet### [at] usanet
> TAG      e-mail : pet### [at] tagpovrayorg

How about an ambient level of 1 and no light_source?
Or a gradient of the ambient level from 1 to 0 ?

I had such pains after looking at the test image that I wrote
the colsort script:

http://www.ica.uni-stuttgart.de/~marc/sortcol.html

Marc

-- 
Marc Schimmler


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