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You aren't missing anything. You are using a primitive object. What you
need to do is import a mesh of triangles that look like a sphere as a CSG -
then you can edit each individual triangle.
"Mark Kanof" <mar### [at] kanofcom> wrote in message
news:39738088@news.povray.org...
> I am a new user of moray and povray. I have been reading through teh help
> files and can't figure out how to really edit shapes. Okay, I create a
> sphere for example. Now I know how to resize more and rotate it, but lets
> say I want to bend it in to diffrent shapes, or pull part of the mesh out,
> how do I go about doing that. I just cant' figure out how this program
> could be used for creating anything other than standard shapes, but I know
> that is cause I am missing something huge, please help.
>
> Thanks
> Mark Kanof
>
>
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