POV-Ray : Newsgroups : povray.binaries.images : Fast Erosion (3*20k) : Re: Fast Erosion (3*20k) Server Time
2 Oct 2024 04:25:33 EDT (-0400)
  Re: Fast Erosion (3*20k)  
From: Dave Blandston
Date: 11 Jul 2000 01:14:44
Message: <396aad44@news.povray.org>
Maybe an animation would help illustrate your technique? (O.k., so I just
like animations a lot... :)

Regards,
Dave

"Christoph Hormann" <Chr### [at] schunteretctu-bsde> wrote in
message news:396A0D1D.2B382007@schunter.etc.tu-bs.de...
>
> Just made some tests with an Erosion routine I programmed some time ago.
The
> result has some similarity with ridged multifractal but it is an editing
> function modifying any existing heightfield.
>
> And it is quite fast (about 800 milliseconds for a single run on a 256x256
> point heightfield on my K6/500)
>
> The first one is the starting heightfield, the second one after about 15
runs
> with smoothing between, the third after 15 additional runs.
>
> Please tell me what you think of it, I wonder if anybody has done
something
> similar before.
>
> I am already planning some addition to stop erosion process, when a
certain
> slope is reached, which would be more realistic.
>
> Christoph
>
> --
> Christoph Hormann <chr### [at] gmxde>
> Homepage: http://www.schunter.etc.tu-bs.de/~chris/


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