if you use a color map in your spherical density, you can include all of
the necessary colors. and are you using multiple densities, or multiple
medias? there is quite a difference between them.
Gail Shaw wrote:
>
> Hi all
>
> I spend most of last night playing with fire (not literally)
> I've got a fairly decent candle flame, so I thought I'd post it.
>
> I'm not totally happy with the shape (difference between
> streched sphere and unscaled sphere)
>
> Main media consists of a gradient y density and a spherical
> density. There is a second object at the bottom to create the blue
> glow.
>
> Comments? suggestions??
>
> Gail
> ********************************************************************
> * gsh### [at] monotixcoza * Reality.dat not found *
> * http://www.rucus.ru.ac.za/~gail/ * Attempting to reboot universe *
> ********************************************************************
> * The best way to accelerate Windows NT is at 9.8 m/s^2 *
> ********************************************************************
>
> [Image]
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