POV-Ray : Newsgroups : povray.binaries.images : Candle Flame (3kbu) : Re: Candle Flame (3kbu) Server Time
4 Nov 2024 15:12:49 EST (-0500)
  Re: Candle Flame (3kbu)  
From: ryan constantine
Date: 12 Jul 2000 17:56:54
Message: <396CE8ED.93B2510@yahoo.com>
if you use a color map in your spherical density, you can include all of
the necessary colors.  and are you using multiple densities, or multiple
medias?  there is quite a difference between them.

Gail Shaw wrote:
> 
> Hi all
> 
> I spend most of last night playing with fire (not literally)
> I've got a fairly decent candle flame, so I thought I'd post it.
> 
> I'm not totally happy with the shape (difference between
> streched sphere and unscaled sphere)
> 
> Main media consists of a gradient y density and a spherical
> density. There is a second object at the bottom to create the blue
> glow.
> 
> Comments? suggestions??
> 
> Gail
> ********************************************************************
> * gsh### [at] monotixcoza              * Reality.dat not found         *
> * http://www.rucus.ru.ac.za/~gail/ * Attempting to reboot universe *
> ********************************************************************
> * The best way to accelerate Windows NT is at 9.8 m/s^2      *
> ********************************************************************
> 
>  [Image]


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