POV-Ray : Newsgroups : moray.win : Media Woes : Re: Media Woes Server Time
28 Jul 2024 14:23:07 EDT (-0400)
  Re: Media Woes  
From: ryan constantine
Date: 10 Jul 2000 15:59:46
Message: <396A2AD6.E51C7669@yahoo.com>
didn't somebody say that when you scale a media-filled object that the
media must be scaled by the inverse?  so if you scale the object up or
down, media should be scaled by 1/scale (notice if you scale down the
object, the fraction flips automatically to make the media bigger).  try
it out.  hopefully i'm not in left field.

How Camp wrote:
> 
> Well, once again I seem to be a bit confused...
> 
> I have a simple texture in Moray that uses emission media.  When rendered in
> the preview mode, it looks just the way I want it to.  However, the object
> to which I am applying the texture has been scaled considerably (much
> smaller).  The media does not seem to render the same when the object
> changes size - it tends to diminish in both intensity and density until
> there is only a faint hint of anything at all.
> 
> I have tried to scale the density map as well as the entire texture to no
> avail.  Would anyone be so kinds as to shed some light on how to alter my
> media so it will render as I might expect?  I'm relatively confident it is
> just a matter of transforms somewhere...?
> 
> - How


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