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i think i know what to do. tell me if this is correct:
the xwing top object is called XWINGFIGHTER. it has two subobjects,
Fuselage and Wings, both of which have the same general texture set to
parent texture space. if i give the XWINGFIGHTER layer a completely
transparent texture and translate from model to model, that essentially
changes the 'parent' location right?
also a question about local/parent etc: if a 3rd level object's texture
space is parent and the parent is also set to parent, does the third
level object's texture space move up to the top level object? it would
be cool if one could do that.
if all of the above won't work, i'll just have to copy and paste entire
xwings, right? no refferenceing to get different textures for
subobjects, right?
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