POV-Ray : Newsgroups : povray.binaries.images : I-Beams/ Girders using text(... "I" ...) : Re: I-Beams/ Girders using text(... "I" ...) Server Time
1 Oct 2024 22:24:13 EDT (-0400)
  Re: I-Beams/ Girders using text(... "I" ...)  
From: Greg M  Johnson
Date: 10 Jul 2000 13:33:20
Message: <396A07C1.9334C834@my-dejanews.com>
Try Swiss Black Rounded.

ml wrote:

> Just an idea from a question posted over on
> comp.graphics.rendering.raytracing
> ("I-Beams: Union or difference?")
>
> ... Use text to form an I-cross-sectioned beam:
>
> // Declare the I-Beams, normailsed to fit into
> // a 1 unit cube centred at <0,0,0>.
> // The beam extends along the z axis.
> // (RSJ: Rolled Steel Joist)
>
> #declare IBeam1 = // Standard rounded cross-section RSJ/Girder/Beam
>   object{
>     text{ ttf "timrom.ttf" "I", 1, 0 }
>     scale <3.45,1.475,1>
>     translate <-0.5,-0.5,-0.5>
>   }
>
> Image and .pov attached.
>
> --
> ----------------
> Martin Lomas
> mar### [at] ml1couk
> ----------------
>
>   ------------------------------------------------------------------------
>  [Image]
>
>                                Name: ML000709_I_Girders01.pov
>    ML000709_I_Girders01.pov    Type: POV-Ray scene file
(application/x-unknown-content-type-POV-Ray.Scene)
>                            Encoding: base64


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.