if i set the scene ambient value to 0, will stars disappear? i want to
use radiosity in a scene (there are enough objects close to each other
to get radiosity interaction), but i usually set ambient to zero when i
do. also, i was interested in knowing the mechanics of the plugin
itself. are star just disks? are they in a union? would a union of
triangles (or as a mesh) that approximate circles be better and faster?
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