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GrimDude <vos### [at] yahoocom> schrieb in im Newsbeitrag:
3966ccee@news.povray.org...
> Nathan will, no doubt, come along and make a suggestion on
control of the
> photons re: candle stick.
Did I say: Render Time: ca. 6h
Parse Time: ca. 10sec
Photons: ca. 4h ... :-(
If I lower the photons there will be spots visible ...
>I've forgotten all I ever learned about it
> (refresher upcoming), but I believe there should be a
collsection of effects
> there at the candle base, just not as intense as this. :)
>
> I like what you have done here. The caustic effect resulting
from the wine
> glass is superb!
If I'd use the ignore_photons for the glass, would it still let
the photons pass and create the effect, but the very lightend
ground of it will go ???
> I like the effect with the musical scale, as well. ;)
It was one of my first ideas ... quite a huge while ago...
> My only complaint, at this stage, is the wood surface. Ergo: I
would weather
> it a tad - no, I'd weather it a lot. :)
Don't know exactly what you mean ...
But I'm thinking about adding focal blur, but I'm asking myself
on which object to focus, and of course, the render time ...
I don't like the pre-processing-focalblur, cause of its
'incorrectness' ... (to me it ever looks a bit faked ;)
--
,', Jan Walzer \V/ http://wa.lzer.net ,',
',',' student of >|< mailto:jan### [at] lzernet ',','
' ComputerScience /A\ +49-177-7403863 '
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