POV-Ray : Newsgroups : povray.text.scene-files : Twisted Iso Torus : Re: Twisted Iso Torus Server Time
28 Jul 2024 12:36:20 EDT (-0400)
  Re: Twisted Iso Torus  
From: Bill DeWitt
Date: 7 Jul 2000 10:22:27
Message: <3965e7a3$1@news.povray.org>
"Chris Huff" <chr### [at] maccom> wrote :
>
> #declare NT = 8;//Number of twists
> #declare NR = 3;//Number of ridges


    Number of twists are actually NT/NR, which gives you one twist for NT=
X, NR = X

    But I found that NT = X, NR = X+1 give you a nice mobius type surface.

    Great fun for all concerned, thanks Chris. Now if you would just make us
a nice branching tree IsoSurface...


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