POV-Ray : Newsgroups : povray.binaries.images : water final : Re: water final Server Time
2 Oct 2024 00:15:36 EDT (-0400)
  Re: water final  
From: Mike Weber
Date: 3 Jul 2000 12:01:47
Message: <3960b8eb$1@news.povray.org>
best water I've seen with POV - now put something in it to complete the
scene - there are some dolphin models out there www.3dlinks.com


"Alberto" <jac### [at] usbve> wrote in message news:395E7259.141CAD1C@usb.ve...
> I added a sky sphere with clouds, the classical bozo pigment
> (don't look at me, I'm getting a red face).
>
> After playing with different settings I arrived to this scene. It
> contains only the isosurfce and the sky. The idea is that the light
> refracted by the water that hits the camera is simulated from de bright
> sky below the isosurface. To make this effect a little more believable I
> added some absorption to the interior statement (I have avoided the use
> of media).
>
> I couldn't use Blinn highlights because of the ior. I don't know the ior
> of ocean water but I tested iors ranging from 1.2 to 1.4 and couldn't
> see any noticeable difference. So I choose ior 1.3.
>
> The most unrealistic setting in this scene is the water pigment. Instead
> of being completely transparent it's only half transparent.
>
> Originally rendered at 800*600, it took 4.5 hours to render.


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