All these grass rederings are very impressive. I have yet to look at the
code ( I will soon though, for sure.) I can't wait to it used on a fully
developed scene.
Heres an idea: using the same technique for generating large numbers of
objects, make a galaxy or a globular cluster.( You wouldn't have to have
billions of stars, I think a few million might do the trick.) With the right
media that might look pretty cool.
Halbert
"Mick Hazelgrove" <mic### [at] mhazelgrovefsnetcouk> wrote in message
news:395e124a@news.povray.org...
> Here's Gilles grass placed on a HF
>
> approx 10million blades of grass
>
> 4mins parse time
> 12 mins render time
>
> Mick
>
>
>
Post a reply to this message
|